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Report for Hikaru

Dedicated report page, shareable link, and a cleaner handoff out of the homepage.

300 gamesDepth 16Ready⏱ Clock Costs You GamesSaved to account

Games analyzed

300

Repeat positions

116

Opening leaks

4

0 count toward scoring

Missed tactics

168

Endgame mistakes

98

Accuracy

63.8%

Report summary

⏱ Clock Costs You Games

Your strongest recurring signal right now is Opening. The sections below update as more detail locks in.

Confidence 99%116 scored positionsConsistency 96/100

Estimated rating

2800

Avg eval loss

0.18 pawns

Severe leak rate

3%

75th percentile loss

0.14 pawns

Strengths

What is already working

Start with the part of the report that should feel good: these are the pieces of your game already giving you something real to stand on.

Good news first

Opening Prep is already giving your games real structure.

You are not starting from zero here. Tactical Eye is also helping keep the floor of your game higher.

Current edge

📚

Opening Prep

You are reaching enough familiar structures to avoid starting every game from scratch.

100/100

Also helping

Tactical Eye

You are spotting enough forcing ideas to create chances instead of only reacting.

71/100

Profile

Radar and coaching summary

A quick human read on where the next training gain should come from, without losing sight of what is already working.

69
overall

Coach's note

You already have a solid foundation, led by Opening Prep. The next jump should come from Time Mgmt, because that is the main thing pulling the rest of the profile down. Fix that one deliberately and the rest of your game should feel steadier without losing confidence.

Profile outline

Read the full profile as a quick outline: what is holding up, what is dragging, and where the next training gain should come from.

Solid foundation (69/100). Opening Prep is your strength; Time Mgmt (58) is holding you back the most.

Openings

Opening report

Recurring leaks, opening rankings, and the sharpest one-off misses from the scanned archive.

4 recurring leaks
📊

Opening Rankings6 openings

Lowest: Sicilian Defense Kan Maroczy Bind Formation...6.Nc3 Qc7 7.a3 b6 (60%) · Highest: Indian Game Knights Variation East Indian Defense...4.Bb2 O O 5.e3 d6 6.Be2 (100%) · 300 games total

#1

Sicilian Defense Kan Maroczy Bind Formation...6.Nc3 Qc7 7.a3 b6

Black
1
2
3
4
5
6
7
h8
g
f
e
d
c
b
a
60%
5 games+3W=0D2L
Good
#2

Caro Kann Defense Two Knights Attack 3...dxe4 4.Nxe4 Nf6 5.Ng3

White
8
7
6
5
4
3
2
a1
b
c
d
e
f
g
h
80%
5 games+4W=0D1L
Strong
#3

Nimzowitsch Larsen Attack Modern Variation 2.Bb2 Nc6 3.c4 Nf6

White
8
7
6
5
4
3
2
a1
b
c
d
e
f
g
h
100%
10 games+10W=0D0L
Strong
#4

Modern Defense Standard Pterodactyl Eastern Variation Rhamphorhynchus Variation 4...Qa5 5.Bd2 Qxc5 6.Nd5

Black
1
2
3
4
5
6
7
h8
g
f
e
d
c
b
a
100%
7 games+7W=0D0L
Strong
#5

Kings Fianchetto Opening Symmetrical Variation 2.Bg2 Bg7

Black
1
2
3
4
5
6
7
h8
g
f
e
d
c
b
a
100%
5 games+5W=0D0L
Strong
#6

Indian Game Knights Variation East Indian Defense...4.Bb2 O O 5.e3 d6 6.Be2

White
8
7
6
5
4
3
2
a1
b
c
d
e
f
g
h
100%
5 games+5W=0D0L
Strong

Recurring opening leaks

Positions you keep reaching and misplaying often enough to become a real pattern in your repertoire.

+0.3
8
7
6
5
4
3
Sideline
2
a1
b
c
d
e
f
g
h
SidelineRepeated📚 Known LineIndian Game Knights Variation East Indian Defense...4.Bb2 d5 5.e3 O O

Offbeat Sideline

Pattern Detected

You reached this position 3× and played g3 2×

Better:c4
📚

Known Opening Line

Your move g3 is played in 139,344 database games with a 49% win rate. The engine prefers a different approach, but this is a well-known sideline with practical results.

Eval Shift0.63 lost

Before

+0.33

After

-0.3

Your Record With This Line

100%

2W · 0D · 0L2 games
OpeningExposed KingKing ExposureCenter Neglect

Green = best move|Red = your move

Position FEN
rnbqk2r/ppppppbp/5np1/8/3P4/4PN2/PPP2PPP/RNBQKB1R w KQkq - 1 4
+0.9
1
2
3
4
5
6
Sideline
7
h8
g
f
e
d
c
b
a
SidelineRepeated📚 Known LineModern Defense Standard Pterodactyl Eastern Variation Rhamphorhynchus Variation 4...Qa5 5.Bd2 Qxc5 6.Nd5

Offbeat Sideline

Pattern Detected

You reached this position 4× and played b6 4×

Better:Na6
📚

Known Opening Line

Your move b6 is played in 2,793 database games with a 42% win rate. The engine prefers a different approach, but this is a well-known sideline with practical results.

Eval Shift0.62 lost

Before

+0.93

After

+1.55

Your Record With This Line

100%

4W · 0D · 0L4 games
Repeated HabitOpeningPremature Pawn Break

Green = best move|Red = your move

Position FEN
rnb1k1nr/pp1pppbp/6p1/2qN4/4P3/8/PPPB1PPP/R2QKBNR b KQkq - 1 6
+0.4
8
7
6
5
4
3
Sideline
2
a1
b
c
d
e
f
g
h
SidelineRepeated📚 Known LineNimzowitsch Larsen Attack Classical Variation...3.e3 a6 4.Nf3 Nc6 5.d4

Offbeat Sideline

Pattern Detected

You reached this position 150× and played b3 63×

Better:e4
📚

Known Opening Line

Your move b3 is played in 78,943,180 database games with a 52% win rate. The engine prefers a different approach, but this is a well-known sideline with practical results.

Eval Shift0.53 lost

Before

+0.35

After

-0.18

Your Record With This Line

96%

58W · 5D · 0L63 games
OpeningCenter ControlCenter Neglect

Green = best move|Red = your move

Position FEN
rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1
+0.2
8
7
6
5
4
Sideline
3
2
a1
b
c
d
e
f
g
h
SidelineRepeated📚 Known LineEnglish Opening Caro Kann Defensive System Anglo Slav Torre System...7.O O Be7 8.d3 O O

Offbeat Sideline

Pattern Detected

You reached this position 6× and played c4 6×

Better:h3
📚

Known Opening Line

Your move c4 is played in 8,132 database games with a 50% win rate. The engine prefers a different approach, but this is a well-known sideline with practical results.

Eval Shift0.53 lost

Before

+0.22

After

-0.31

Your Record With This Line

100%

6W · 0D · 0L6 games
Repeated HabitOpeningExposed KingKing Exposure

Green = best move|Red = your move

Position FEN
rn1qkbnr/ppp1pppp/8/3p4/6b1/1P6/PBPPPPPP/RN1QKBNR w KQkq - 2 3

Patterns

Recurring tactical themes

Grouped motifs ranked by impact so you can see what keeps showing up across your games.

6 motifs

Pattern Analysis

Ranked worst to best so the training target is obvious instead of buried in the tactic list.

Ranked Worst to Best

#1
👑

Missed MateWEAKEST

8x missed · forced mate

8
#2
🏰

Back Rank Threats

9x missed · avg -443.6

9
#3
📈

Converting Advantage

38x missed · avg -316.7

38
#4

Missed Check

12x missed · avg -251.7

12
#5
🗡️

Missed Capture

25x missed · avg -43.2

25
#6
⚖️

Equal Position MissesBEST

4x missed · avg -2.6

4

Focus the next round of training on the top recurring motif first. That is where repetition is hurting you most.

Tactics

Missed tactics

Forcing moves and tactical shots the scan found and ranked by impact.

6 available / 168 found

Forced mates are slipping through.

9 forced mates slipped through. Daily mate-in-2 and mate-in-3 reps should pay back quickly here.

54% of the misses happened with 30 seconds or less. That is a sign to slow down slightly in sharp positions.

The average miss is worth 4.2 pawns. Rebuilding a habit of checking checks, captures, and threats before every move is the fastest fix.

+M2
8
7
Missed Mate
6
5
4
3
2
a1
b
c
d
e
f
g
h

⚡ Missed TacticGame #99, Move 43

Missed Mate

You had a forced mate but played Rh7+ instead.

Eval Before

+M2

Eval After Your Move

-4.61

Missed

Forced Mate

Winning Move

Ng8+

Winning BlunderMissed MateConverting AdvantageMiddlegameDiscovered AttackPinZwischenzugTime Pressure: 8s (3% left)

💡Before every move, ask: "Can I give check? Can I checkmate?" Build the habit of scanning for mate patterns first.

Green = winning move|Amber = your move

Position FEN
8/5R2/5Npk/7p/1P1n2n1/Pq4P1/2R2P1P/6K1 w - - 0 43
-M3
1
2
3
4
Missed Mate
5
6
7
h8
g
f
e
d
c
b
a

⚡ Missed TacticGame #280, Move 49

Missed Mate

You had a forced mate but played f4 instead.

Eval Before

+M3

Eval After Your Move

0

Missed

Forced Mate

Winning Move

Rh2+

Winning BlunderMissed MateConverting AdvantageEndgamePinZwischenzugOverloaded PieceClock: 43s (24% left)

💡Before every move, ask: "Can I give check? Can I checkmate?" Build the habit of scanning for mate patterns first.

Green = winning move|Amber = your move

Position FEN
8/2p5/2Pp1kp1/3Bpp2/P3P1PP/1R5K/2r5/6b1 b - - 0 49
-M6
1
2
Critical
3
4
5
6
7
h8
g
f
e
d
c
b
a

⚡ Missed TacticGame #54, Move 57

Critical

You had a forcing move that wins ~9.9+ eval, but you played Rxc2+ instead.

Eval Before

+M6

Eval After Your Move

+4.60

Material Missed

−9.9+

Winning Move

Qd3+

Winning BlunderMissed CheckConverting AdvantageEndgamePinZwischenzugHanging PieceUnnecessary CaptureTime Pressure: 22s (12% left)

💡This tactic was missed under time pressure. Practice blitz tactics puzzles to improve your speed pattern recognition.

Green = winning move|Amber = your move

Position FEN
7k/2P5/5p2/1q6/4pB1p/4P3/1rQK1P2/8 b - - 0 57
-M2
1
2
3
Missed Mate
4
5
6
7
h8
g
f
e
d
c
b
a

⚡ Missed TacticGame #162, Move 30

Missed Mate

You had a forced mate but played Qc3+ instead.

Eval Before

+M2

Eval After Your Move

+5.38

Missed

Forced Mate

Winning Move

Qc1+

Winning BlunderMissed MateConverting AdvantageMiddlegamePinZwischenzugOverloaded PieceClock: 38s (63% left)

💡Before every move, ask: "Can I give check? Can I checkmate?" Build the habit of scanning for mate patterns first.

Green = winning move|Amber = your move

Position FEN
8/1Q3pkp/p5p1/2p5/2P1P3/1P2KP1b/Pq3P1P/8 b - - 4 30
+M8
8
7
Critical
6
5
4
3
2
a1
b
c
d
e
f
g
h

⚡ Missed TacticGame #137, Move 37

Critical

You had a forcing move that wins ~9.9+ eval, but you played R1d7 instead.

Eval Before

+M8

Eval After Your Move

+5.44

Material Missed

−9.9+

Winning Move

Rxf8+

Winning BlunderForcing CaptureConverting AdvantageMiddlegamePinTrapped PieceBack RankHanging PieceTime Pressure: 30s (50% left)

💡This tactic was missed under time pressure. Practice blitz tactics puzzles to improve your speed pattern recognition.

Green = winning move|Amber = your move

Position FEN
3R1rk1/p4p2/pq2pQpp/2b1P3/8/Pn3NPP/1P4K1/3R4 w - - 6 37
+M4
8
7
Missed Mate
6
5
4
3
2
a1
b
c
d
e
f
g
h

⚡ Missed TacticGame #38, Move 35

Missed Mate

You had a forced mate but played Bxg7 instead.

Eval Before

+M4

Eval After Your Move

+5.56

Missed

Forced Mate

Winning Move

Rxg7+

Winning BlunderMissed MateConverting AdvantageMiddlegamePinSacrificeHanging PieceClock: 52s (29% left)

💡Before every move, ask: "Can I give check? Can I checkmate?" Build the habit of scanning for mate patterns first.

Green = winning move|Amber = your move

Position FEN
1b3q2/p2r1kpQ/1p3B1p/2p5/4BP2/1n2P1R1/r6P/2R3K1 w - - 2 35

Free shows the top 6 tactics.

48 more tactics unlock with Pro.

Unlock Full List

Endgames

Endgame report

Conversion errors, hold failures, and the endgame types that cost the most.

6 available / 98 found

Positions analyzed

3400

Average loss

0.98 pawns

Weakest type

Queen + Minor

Conversion rate

92%

Endgame inaccuracies are adding up.

92% conversion rate. You are cashing in winning endings reliably.

80% hold rate from worse endings. That defensive skill saves real points.

Only 98 notable endgame mistakes across 3400 positions.

By Type

Ranked worst to best so you can see which endgame family is actually costing you the most.

Ranked Worst to Best

#1
♛♝

Queen + MinorWEAKEST

115 positions · avg -8.89 · 12 mistakes

#2
♜♞

Rook + Knight

132 positions · avg -7.82 · 15 mistakes

#3
♜♝

Rook + Bishop

236 positions · avg -4.67 · 24 mistakes

#4
♛♜

Queen + Rook

3 positions · avg -0.51 · 1 mistake

#5

Minor Piece

32 positions · avg -0.49 · 3 mistakes

#6

Rook

55 positions · avg -0.42 · 8 mistakes

#7
♜♝

Rook + Minor

436 positions · avg -0.33 · 35 mistakes

#8

Queen

9 positions · avg -0.12 · 0 mistakes

#9

Complex

37 positions · avg -0.10 · 0 mistakes

#10
♝♝

Two BishopsBEST

21 positions · avg -0.08 · 0 mistakes

Weakest area: Queen + Minor endgames

Use the queen to create threats while the minor piece controls key escape squares and supports conversion.

Mistake rate

3%

Worst blunder

Mate

Failed conversions

15

-9.4
8
7
6
5
4
3
2
a1
b
c
d
e
Blunder
f
g
h

♜♝ Rook + Bishop EndgameGame #65, Move 58

Blunder

You played Ke1 but the best move was Kc1, losing ~Mate eval.

Eval Before

-9.37

Eval After Your Move

-M4

Eval Lost

Mate

Best Move

Kc1

BlunderRook + Bishop Endgame

💡Rook + Bishop tip: The bishop pair with rooks favours the side with more space. Restrict the opponent's bishop to a bad diagonal and use your rook to attack weak pawns.

Green = best move|Blue = your move

Position FEN
8/p7/4B3/1P5R/5k1p/2b1p3/3r4/3K4 w - - 14 58
-11.3
8
7
Blunder
6
5
4
3
2
a1
b
c
d
e
f
g
h

♜♞ Rook + Knight EndgameGame #112, Move 73

Blunder

You played Kc7 but the best move was Kd6, losing ~988.66 eval.

Eval Before

-11.29

Eval After Your Move

-M5

Eval Lost

988.66

Best Move

Kd6

BlunderRook + Knight Endgame

💡Rook + Knight tip: Knights struggle in open positions with rooks. Keep the position closed if you have the knight; open it if you're playing against one.

Green = best move|Blue = your move

Position FEN
8/8/2K5/8/4r2r/8/8/7k w - - 4 73
+12.4
1
2
3
4
5
Blunder
6
7
h8
g
f
e
d
c
b
a

♛♝ Queen + Minor EndgameGame #166, Move 55

Blunder

You played g5 but the best move was Kh6, losing ~987.60 eval.

Eval Before

-12.37

Eval After Your Move

-M3

Eval Lost

987.60

Best Move

Kh6

BlunderQueen + Minor Endgame

💡Queen + Minor tip: Use your queen's mobility with the minor piece's tactical potential. Knights create fork threats; bishops support long-range queen operations.

Green = best move|Blue = your move

Position FEN
8/5pk1/6p1/p1PQ4/2B2b2/1P4pP/P5K1/8 b - - 9 55
-12.3
1
Blunder
2
3
4
5
6
7
h8
g
f
e
d
c
b
a

♜♝ Rook + Minor EndgameGame #95, Move 62

Blunder

You played Rf1+ but the best move was Rxh4+, losing ~11.77 eval.

Eval Before

+12.31

Eval After Your Move

+0.54

Eval Lost

11.77

Best Move

Rxh4+

BlunderRook + Minor Endgame

💡Rook + Minor tip: Coordinate your rook and minor piece. The minor piece often defends while the rook attacks — don't let them get passive.

Green = best move|Blue = your move

Position FEN
8/8/4k3/3p2P1/3P1K1N/8/8/7r b - - 6 62
-4.5
1
2
3
4
5
6
Blunder
7
h8
g
f
e
d
c
b
a

♜♝ Rook + Minor EndgameGame #132, Move 61

Blunder

You played Kc6 but the best move was Nxb5, losing ~8.24 eval.

Eval Before

+4.54

Eval After Your Move

-3.70

Eval Lost

8.24

Best Move

Nxb5

BlunderRook + Minor EndgameFailed Conversion

💡Rook + Minor tip: Coordinate your rook and minor piece. The minor piece often defends while the rook attacks — don't let them get passive.

Green = best move|Blue = your move

Position FEN
8/2n5/3k1ppp/1N6/2K2P2/6P1/7P/8 b - - 8 61
+7.8
8
7
Blunder
6
5
4
3
2
a1
b
c
d
e
f
g
h

Rook EndgameGame #122, Move 78

Blunder

You played Re7+ but the best move was Rf8, losing ~7.79 eval.

Eval Before

+7.83

Eval After Your Move

+0.04

Eval Lost

7.79

Best Move

Rf8

BlunderRook EndgameFailed Conversion

💡Rook tip: Keep your rook active and behind passed pawns (yours or your opponent's). The Lucena and Philidor positions are essential knowledge here.

Green = best move|Blue = your move

Position FEN
8/5RP1/2K1kP2/8/8/8/8/6r1 w - - 5 78

Free shows the top 6 endgame mistakes.

92 more endgame mistakes unlock with Pro.

Unlock Full List

Time

Time management

Rushed moves, wasted thinks, and the moments where your clock management actually helped.

6 available / 200 found

Score

58/100

Avg / move

2.5s

Justified thinks

2916

Time wasted

17

Rushed moves

984

38 of 300 games had time scrambles. That usually means the late moves were played under avoidable pressure.

Slow down. Speed is costing you.

2916 moments show you invested time in the right spots. That is a real strength, not hesitation.

1427 fast decisions still held move quality. That is good intuition, not careless speed.

17 moments were spent overthinking non-critical positions. Trust simpler moves faster and save clock for the real decisions.

-0.1
1
2
3
4
5
6
7
h8
g
f
e
d
c
b
a
Time WastedGame 294Engine Approved

Move 6 · Black

Time Insight

Spent 30.9s on this move with 4:22 remaining on the clock.

Played:Bd7Top engine move

Time Analysis

Spent 30.9s on move 6 — deep in book territory where theory is well established. Save time for critical moments.

Position Complexity

10/100
SimpleCritical
-0.5
8
7
6
5
4
3
2
a1
b
c
d
e
f
g
h
Time WastedGame 297Engine Approved

Move 9 · White

Time Insight

Spent 28.5s on this move with 4:19 remaining on the clock.

Played:Nc3Top engine move

Time Analysis

Spent 28.5s on a straightforward position (complexity 25/100). Your game average is 1.8s — this cost you valuable clock time.

Position Complexity

25/100
SimpleCritical
+0.8
8
7
6
5
4
3
2
a1
b
c
d
e
f
g
h
Your move Best move
Time WastedGame 97

Move 5 · White

Time Insight

Spent 21.2s on this move with 4:23 remaining on the clock.

Played:f3Best:Bd3

Time Analysis

Spent 21.2s on move 5 — deep in book territory where theory is well established. Save time for critical moments.

Position Complexity

20/100
SimpleCritical
+0.5
1
2
3
4
5
6
7
h8
g
f
e
d
c
b
a
Time WastedGame 96Engine Approved

Move 6 · Black

Time Insight

Spent 18.1s on this move with 4:21 remaining on the clock.

Played:Nc6Top engine move

Time Analysis

Spent 18.1s on move 6 — deep in book territory where theory is well established. Save time for critical moments.

Position Complexity

10/100
SimpleCritical
+0.3
1
2
3
4
5
6
7
h8
g
f
e
d
c
b
a
Your move Best move
Time WastedGame 52

Move 5 · Black

Time Insight

Spent 15.5s on this move with 2:42 remaining on the clock.

Played:c6Best:e6

Time Analysis

Spent 15.5s on move 5 — deep in book territory where theory is well established. Save time for critical moments.

Position Complexity

10/100
SimpleCritical
+0.7
8
7
6
5
4
3
2
a1
b
c
d
e
f
g
h
Your move Best move
Time WastedGame 97

Move 4 · White

Time Insight

Spent 11.7s on this move with 4:44 remaining on the clock.

Played:a4Best:Nf3

Time Analysis

Spent 11.7s on move 4 — deep in book territory where theory is well established. Save time for critical moments.

Position Complexity

20/100
SimpleCritical

Free shows the top 6 time-management moments.

194 more time-management moments unlock with Pro.

Unlock Full List

Mental Game

🧠 Psychology300 games · 252W 23L 25D
🧘

Stability?Mental consistency between games. High means predictable performance, low means performance swings between sessions.

58

Average

🌡️

Tilt?How often a loss is immediately followed by another loss. Lower is better and means you recover well.

13%

Resilient

💪

Post-Loss?Win rate in the game immediately after a loss. High means strong bounce-back ability.

78.3%

Recovers

⏱️

Timeouts?Percentage of games lost on time. High can indicate a time management issue.

1.3%

Rare

🔥

Max Streak?Longest consecutive win or loss streak across the analysed games.

26

Win · Extreme

🏳️

Resigns?Percentage of losses that ended in resignation. Very high may indicate giving up too early.

65.2%

Normal

🧊 Ice Veins
Last 10WLWWDLWWLW
White · 42 games58.3%
Black · 38 games47.2%

Momentum

42%

Average

Early Losses

42%

Average

Comebacks

42%

Average

Mate Finish

42%

Average

Avg Win Len

28

moves

Avg Loss Len

28

moves

Best Run

28

moves

Worst Run

28

moves

🔒 Pro Mental Breakdown

Unlock your emotional archetype, color win rates, momentum analysis, comeback rate, game length trends, and streak details.

Upgrade to Pro

Based on 300 game outcomes · Psychology estimates

Positional

Habits beneath the blunders

These quieter patterns show up before the tactical punishment. They are strong follow-up training targets.

11 motifs

Human-readable habits

11 concrete habits detected. The ones at the top are your highest-priority fixes.

📉 Trading Advantagex3💀 Hanging Piecesx23🚫 Unnecessary Capturesx4
Top Priority
3x detectedavg -331.9 pawns
📉

Trading Advantage

3/23 max

When you have the advantage, don't trade — make your opponent suffer.

- GM Garry Kasparov

High Impact
23x detectedavg -304.8 pawns
💀

Hanging Pieces

23/23 max

Loose pieces drop off. Always check if your pieces are defended before moving.

- GM Dan Heisman

Minor Habit
4x detectedavg -250.9 pawns
🚫

Unnecessary Captures

4/23 max

To take is a mistake.

- GM Igor Smirnov

Minor Habit
3x detectedavg -2.5 pawns
🐢

Passive Retreats

3/23 max

A piece that is not actively placed is a wasted piece. Every move must serve a purpose.

- GM Siegbert Tarrasch

Minor Habit
1x detectedavg -2.3 pawns
🍕

Greedy Pawn Grabs

1/23 max

The punishment for grabbing pawns is usually a lost tempo, and tempi are worth more than pawns.

- GM Garry Kasparov

Minor Habit
6x detectedavg -0.7 pawns
👑

King Exposure

6/23 max

The king is a fighting piece. Use it! But never leave it exposed in the middlegame.

- GM Wilhelm Steinitz

Minor Habit
4x detectedavg -0.7 pawns
🎯

Center Neglect

4/23 max

The player who controls the center controls the game.

- GM Wilhelm Steinitz

Minor Habit
3x detectedavg -0.6 pawns
⚔️

Premature Pawn Breaks

3/23 max

Do not hurry. The pawn structure is everything — it determines the entire game.

- GM Philidor

Minor Habit
1x detectedavg -0.6 pawns
🏰

Neglected Castling

1/23 max

Castle early and often — a king in the center is a target, not a ruler.

- GM Reuben Fine

Minor Habit
1x detectedavg -0.5 pawns
🐌

Missed Development

1/23 max

Develop your pieces to good squares, castle early, and connect your rooks.

- GM José Raúl Capablanca

Minor Habit
1x detectedavg -0.5 pawns
🤝

Premature Trades

1/23 max

Don't trade pieces unless you have a concrete reason to do so.

- GM Yasser Seirawan

💡

These habits often repeat unconsciously.

Awareness is the first step. Pause and ask yourself whether the move has a concrete purpose before committing. Head to the Training Center to drill the exact positions where these patterns appear.

🧠

Positional Pattern Trainer

Train the exact positions from your games where positional habits hurt you. Find the best move in 33 real positions — ranked by how much you lost.

📉Trading Advantage ×3💀Hanging Pieces ×23🚫Unnecessary Captures ×4🐢Passive Retreats ×3+7 more
♟️

Your Own Positions

Real mistakes from your games

🎯

Find the Best Move

Interactive solving

📈

Break the Pattern

Rewire your positional thinking

Training

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